The Legend of Zelda – Project: Light » 2008 » March

Archive for March, 2008

To all applicants

Sunday, March 30th, 2008

Just a heads up to all of those who applied for an open vacancy.
Give us at least one week to check out your application, we look into every email that’s send to us.
So don’t think that we won’t reply, because we will. It’ll just take some time to process all of the emails.
-Arch
Project overview & [...]

Project:Light – Weekly Update #4

Saturday, March 29th, 2008

A big hello to all of you again, welcome to weekly update #4
In today’s update we’ll talk about the campaign again, showcase enemies and we’ll give you an update on our team’s status!
Project: Light Campaign
Over the last few days we’ve been heavily discussing the fact whether or not we should let Link be the only [...]

Project:Light – Weekly Update #3

Saturday, March 22nd, 2008

Hello and welcome to our 3rd weekly update!
Today we’ll start by showing you our animated Navi movie, the finished hi-def Master Sword Model ,a little insider on our campaign and we’ll answer some questions as well.
RE: The fairy’s alive!
Right, so Matt’s been working on his Navi model’s animations this week. So.. We’re proud to present [...]

Project:Light – Weekly Update #2

Sunday, March 16th, 2008

Hello again and welcome to our 2nd weekly update!
In today’s update we’ll talk about a possible HUD, a nice sheath for the Master Sword and an update on the animated Navi movie.
 
Heads up!
During this week I thought to myself that we needed someone to do some of the 2D graphics for the mod. I know [...]

Project:Light – Weekly Update #1

Friday, March 7th, 2008

Crysis , Zelda and other communities,
I’d like to welcome you to the first, hopefully of many, weekly update. Our weekly update’s nothing more than a post on our blog regarding our progress on our mod. With that said, I hope you’ll enjoy reading this.
Today I’ll mostly be talking about the teaser that will hit the [...]

Project: Light – Unscheduled Blog Entry 1 : 6th March

Friday, March 7th, 2008

Hey community,
I’m just writing this to inform everyone of a few new things, and new scheduled events happening.
First, I should explain this blog post, well its called an “Unscheduled Blog Entry” because I’ll do these (along with other team members) out of the blue; they might explain something, or have an interesting WIP shot or [...]